# UMG: How to make widget with rounded borders

**URL:** <https://forums.unrealengine.com/t/umg-how-to-make-widget-with-rounded-borders/382390>\
**Category:** UI\
**Tags:** rendertarget, stereo-layers, unreal-engine, Widget, question, UMG\
**Created:** [January 19, 2017, 8:51pm UTC](https://forums.unrealengine.com/t/umg-how-to-make-widget-with-rounded-borders/382390 "2017-01-19T20:51:34Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![Roy\_Wierer.Seda145](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/roy_wierer.seda145/32/906551_2.png) [@Roy\_Wierer.Seda145](https://forums.unrealengine.com/u/Roy_Wierer.Seda145)\
**Post date:** [April 5, 2023, 5:04pm UTC](https://forums.unrealengine.com/t/umg-how-to-make-widget-with-rounded-borders/382390/9 "2023-04-05T17:04:07Z")

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Just an update where UE5 is going

> [[UE5.1.1] YAY! #Finally rounded border widgets. OH it's broken. Surprise.](https://forums.unrealengine.com/t/ue5-1-1-yay-finally-rounded-border-widgets-oh-its-broken-surprise/827126)

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