UMG Documentation for 4.4 Preview

The problem is UMG cant acess any events in the game so if i want to press a button that will fire up an event in an actor or a level blueprint , there is noway to do that , can only pass up variables and thats it :frowning:
Also there is no function that makes you create widgets using a function , like create text box , you have to click and drag , so not a dynamic UI yet.