UMG Documentation for 4.4 Preview

I am having a similar problem to JasonW. I tried to follow your recommendation, and I added a custom event that had an input of a “LevelScriptActor” since that was the parent class for Example_Map_C. Then I can’t figure out how to “Send a reference to self from the level blueprint which is creating the widget to the widget.” Anything you can do to help. I apologize, I am fairly new to unreal, and even more so to UMG.

Thanks!