Hi
I am a beginner to Unreal please guide me through this situation, where in UMG, I have designed an Interface showing Information about the Player, which has the photo of a player, Text Data I want to map the UMG Interface on Object Mesh in level and control it from the blueprint
please guide me on how to do
You want a 3D widget, this will point you in the right direction: Unreal Engine 4 Tutorial - 3D Widget (UMG 4.6) - YouTube
- Create an actor blueprint.
- Add your mesh to the blueprint.
- Add a Widget component:
- Select your Widget class:
If this solves your problem, mark this answer as solved.
Thanks Elias
I will try it and get back you
Thanks alot
Did it end up solving your issue?
If it did, please mark my answer as the solution!
Sorry Elias to reply you late
But with your guidance it is only possible to call design done in UMG.
in Blueprint Class but, thing is i am trying map that designed UI on plane(static mesh) in blueprint and control parameters through it