I’m spawning a window in code, and it’s just staying in the top left. Is this code correct? (WindowWidget is derived from UUserWidget)
WindowWidget->AddToViewport();
if (!InWindowParameters.bCenterOfScreen)
WindowWidget->SetPositionInViewport(InWindowParameters.Position);
else
{
WindowWidget->SetAnchorsInViewport(FAnchors(0.5f, 0.5f, 0.5f, 0.5f));
WindowWidget->SetAlignmentInViewport(FVector2D(0.5f, 0.5f));
WindowWidget->SetPositionInViewport(FVector2D(0.0f, 0.0f));
}
WindowWidget->SetDesiredSizeInViewport(InWindowParameters.Size);