I’ve been coming back to this issue while working on a UI/menu system for a little game I’m developing. What I want to do is show and hide an Inventory menu (which will eventually be a tabbed menu, possibly showing inv, craft, quests, etc.) using the ‘Back / Options’ button on a gamepad. So far, i can get it to display no problem, but when pressing the key again - nothing happens. Running through the debug, setting up breakpoints, I can’t pinpoint where I’m going wrong. It’s like the menu being up (boolean) isn’t registering?
Any idea what I’m missing?