# UI does't work on packaged VR game

**URL:** <https://forums.unrealengine.com/t/ui-doest-work-on-packaged-vr-game/445243>\
**Category:** UI\
**Tags:** vr-use-focus, Oculus, unreal-engine, UI, Widget, question\
**Created:** [March 13, 2019, 10:15pm UTC](https://forums.unrealengine.com/t/ui-doest-work-on-packaged-vr-game/445243 "2019-03-13T22:15:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![MRazoDisplay](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MRazoDisplay](https://forums.unrealengine.com/u/MRazoDisplay)\
**Post date:** [March 13, 2019, 10:15pm UTC](https://forums.unrealengine.com/t/ui-doest-work-on-packaged-vr-game/445243/1 "2019-03-13T22:15:39Z")

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Hi everyone, I got a problem, when I using the VR Preview the game runs fine, I use an xbox controller gamepad and I can control the menus, click on a start button with the set input mode ui only and I can move my character with set input mode game only after quit the widget too, but when I package the game to .exe the menus doesn’t work, if a start the game without a menu I can move aroun whitout a problem, its just the UI widgets that I cant control any suggestion of my problem!!!

 ![271260-begin.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/c/2/3c2e4772aabe65161f360d6ad9f1dcb4458ade3c.png)

 ![271281-pawn.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/f/6/8f60df4a657cbabdd453cfa077f7f8fb077ea60e.png)
