# UI Blur renders properly in mobile preview, but not on mobile device

**URL:** <https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742>\
**Category:** Rendering\
**Tags:** es2, unreal-engine, blur, Android, question, UMG\
**Created:** [April 2, 2017, 1:45pm UTC](https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742 "2017-04-02T13:45:57Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Divo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Divo](https://forums.unrealengine.com/u/Divo)\
**Post date:** [April 2, 2017, 1:45pm UTC](https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742/1 "2017-04-02T13:45:57Z")

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The UI Blur looks awesome, so I’ve redesigned some of my menus to use it.  
In mobile preview, it works and looks great, but on my device (Nexus 6P) it uses the low quality override.  
Is this a problem with device profiling? I actually have the same problem with custom depth stencil. Works in preview, but not on my test device.

Thanks!

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**Author:** ![Divo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Divo](https://forums.unrealengine.com/u/Divo)\
**Post date:** [April 2, 2017, 2:05pm UTC](https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742/2 "2017-04-02T14:05:53Z")

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UPDATE: It doesn’t even use the low quality override for me, it just goes straight black.

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**Author:** ![Anonymous\_7edb37465b58c8865a5853ef0a71f20a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Anonymous\_7edb37465b58c8865a5853ef0a71f20a](https://forums.unrealengine.com/u/Anonymous_7edb37465b58c8865a5853ef0a71f20a)\
**Post date:** [April 8, 2017, 1:32pm UTC](https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742/3 "2017-04-08T13:32:35Z")

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I`m suffering the same problem as well. The UI blur just goes straight black on mobile.

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**Author:** ![Anonymous\_7edb37465b58c8865a5853ef0a71f20a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Anonymous\_7edb37465b58c8865a5853ef0a71f20a](https://forums.unrealengine.com/u/Anonymous_7edb37465b58c8865a5853ef0a71f20a)\
**Post date:** [April 9, 2017, 3:04am UTC](https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742/4 "2017-04-09T03:04:27Z")

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Hi, I have found there is already a bug report about this problem: [Unreal Engine Issues and Bug Tracker (UE-39515)](https://issues.unrealengine.com/issue/UE-39515)

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**Author:** ![Willard720](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Willard720](https://forums.unrealengine.com/u/Willard720)\
**Post date:** [April 14, 2017, 5:25pm UTC](https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742/5 "2017-04-14T17:25:39Z")

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Yup, same problem here.

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**Author:** ![Divo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Divo](https://forums.unrealengine.com/u/Divo)\
**Post date:** [April 19, 2017, 8:33pm UTC](https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742/6 "2017-04-19T20:33:33Z")

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Are you on Nexus 6P as well?

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**Author:** ![Divo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Divo](https://forums.unrealengine.com/u/Divo)\
**Post date:** [April 19, 2017, 8:34pm UTC](https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742/7 "2017-04-19T20:34:10Z")

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Thanks for the update! I noticed the bug said Nexus 6P. Is that the device you’re having issues with also?

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**Author:** ![Anonymous\_7edb37465b58c8865a5853ef0a71f20a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Anonymous\_7edb37465b58c8865a5853ef0a71f20a](https://forums.unrealengine.com/u/Anonymous_7edb37465b58c8865a5853ef0a71f20a)\
**Post date:** [April 20, 2017, 1:06am UTC](https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742/8 "2017-04-20T01:06:24Z")

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Yup, my device is lg vs980

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**Author:** ![rda\_p](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@rda\_p](https://forums.unrealengine.com/u/rda_p)\
**Post date:** [May 31, 2017, 8:51pm UTC](https://forums.unrealengine.com/t/ui-blur-renders-properly-in-mobile-preview-but-not-on-mobile-device/389742/9 "2017-05-31T20:51:57Z")

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Same Issue, but with an OnePlus 3 and 4.15.3
