# UEFN Validation

**URL:** <https://forums.unrealengine.com/t/uefn-validation/835090>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, question, fortnite\
**Created:** [March 31, 2023, 3:17am UTC](https://forums.unrealengine.com/t/uefn-validation/835090 "2023-03-31T03:17:06Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![BlueOwl305](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/blueowl305/32/1003821_2.png) [@BlueOwl305](https://forums.unrealengine.com/u/BlueOwl305)\
**Post date:** [April 7, 2023, 4:30pm UTC](https://forums.unrealengine.com/t/uefn-validation/835090/8 "2023-04-07T16:30:16Z")

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Thank you so much for this cool tip and explanation. I am also experiencing this bug so glad I learned a way to search for the actual actor in the Outliner that is causing the issue. Top Tip 😀

For anyone else who needs an **additional step** to _HalcyonKnight96_ advice I added the info within a different discussion post [here](https://forums.unrealengine.com/t/when-i-try-starting-a-session-it-says-it-found-disallowed-object-type-any-ideas/805817/54) before I found this UEFN Validation thread. I hope that is also helpful to you.

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