# UEFN island hosted on Google servers in NA (VA): higher ping for Caribbean players than Amazon-hosted sessions 

**URL:** <https://forums.unrealengine.com/t/uefn-island-hosted-on-google-servers-in-na-va-higher-ping-for-caribbean-players-than-amazon-hosted-sessions/2856248>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [November 15, 2026, 7:53pm UTC](https://forums.unrealengine.com/t/uefn-island-hosted-on-google-servers-in-na-va-higher-ping-for-caribbean-players-than-amazon-hosted-sessions/2856248 "2026-11-15T19:53:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![prozo971](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@prozo971](https://forums.unrealengine.com/u/prozo971)\
**Post date:** [November 15, 2026, 7:53pm UTC](https://forums.unrealengine.com/t/uefn-island-hosted-on-google-servers-in-na-va-higher-ping-for-caribbean-players-than-amazon-hosted-sessions/2856248/1 "2026-11-15T19:53:14Z")

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### Summary

My UEFN island (3718-1031-1713) is always hosted on Google Cloud servers in the NA subregion VA, while Battle Royale and some Creative islands in the same subregion run on Amazon servers. For players in Guadeloupe (French Caribbean), this means 63-70 ms on my island instead of 56-57 ms. When an ISP has a routing problem toward Google, only islands hosted on Google are affected.

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Matchmaking

### Steps to Reproduce

1. From Guadeloupe (French Caribbean), on PC, join island 3718-1031-1713 and play for 10 minutes.
2. Then play a Battle Royale match (subregion VA).
3. In the client log FortniteGame.log, compare for each match: the “client\_match\_assigned … SubRegion” line, the server IP (“LogNet: Browse”) and the “ClientMetrics General Stats … PingRTT” value.

### Expected Result

The same ping on my island as in other sessions of the subregion VA (about 56 ms for me), whatever cloud provider hosts the session.

### Observed Result

- My island, 4 sessions from Nov 13 to Nov 15: SubRegion VA, Google servers (136.107.99.135, 35.245.248.47, 34.150.198.69), PingRTT 63-70 ms.
- Battle Royale, about 45 matches: SubRegion VA, Amazon servers (3.237.x / 3.239.x), PingRTT 56-57 ms.
- Another Creative island (9397-0676-4330): SubRegion VA, Amazon server (3.239.135.215).
- Earlier this year (it started around January-February 2026, exact date unsure), players on Orange Caraibe (a Caribbean ISP) had about 150 ms on other islands, while another Guadeloupean island stayed at about 55 ms as usual. I contacted Orange and the problem was fixed on their side around April 2026, so it came from the network route, not from the islands themselves.
- Now players on Canal+ (another Caribbean ISP) report connection problems on my island.

### Platform(s)

All platforms (server and network issue, not platform-specific). Measured on Windows; players on PlayStation 5 and other platforms are affected too.

### Island Code

3718-1031-1713

### Additional Notes

The same issue was reported by another creator: [Published UEFN Creative maps have inconsistent NA-East server placement, causing 48–90+ ms ping while my own Creative island runs at ~33 ms](https://forums.unrealengine.com/t/published-uefn-creative-maps-have-inconsistent-na-east-server-placement-causing-48-90-ms-ping-while-my-own-creative-island-runs-at-33-ms/2754969)  
Is there a way for creators to get the same servers as Battle Royale in VA, or could you check the routing of the Google VA servers for Caribbean players?
