# UEFN interface

**URL:** <https://forums.unrealengine.com/t/uefn-interface/2403426>\
**Category:** UEFN Validation\
**Tags:** unreal-engine, unreal-editor-for-fortnite, editor, question\
**Created:** [March 20, 2025, 6:14pm UTC](https://forums.unrealengine.com/t/uefn-interface/2403426 "2025-03-20T18:14:09Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![MintyABC123](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MintyABC123](https://forums.unrealengine.com/u/MintyABC123)\
**Post date:** [March 20, 2025, 6:14pm UTC](https://forums.unrealengine.com/t/uefn-interface/2403426/1 "2025-03-20T18:14:10Z")

</div>

my EUFN is working correctly and I can’t find a fix. First, whenever I tried opening a widget blueprint, or any pop-up they never load/open and it also says that I’m unable to edit, more specifically it says “unable to edit cooked assets” I don’t know the meaning of this, please help me.

 ![Screenshot 2025-03-20 135220](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/2/d/d2d74e8963961065306729599b556e2b8d58e425.png)
