# UEFN Crashes on Launch — Feature Level 5 Not Detected Despite RTX 2080 SUPER

**URL:** <https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776>\
**Category:** Issues and Bug Reporting\
**Tags:** unreal-engine, unreal-editor-for-fortnite, fixed, fortnite\
**Created:** [August 7, 2025, 5:34pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776 "2025-08-07T17:34:49Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Daxi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Daxi](https://forums.unrealengine.com/u/Daxi)\
**Post date:** [August 7, 2025, 5:34pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/1 "2025-08-07T17:34:49Z")

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### Summary

UEFN fails to launch on my system, showing the error:

“A Feature Level 5 video card is required to run the editor. AvailableFeatureLevel = ES3\_1, ShaderPlatform = PCD3D\_ES31”

I’m using an RTX 2080 SUPER with full support for DirectX 12 / Shader Model 6.6 / Feature Level 12\_1.  
All drivers and DirectX runtimes are current.

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Stability

### Steps to Reproduce

1. Launch UEFN from Epic Games Launcher
2. Observe crash or error: “A Feature Level 5 video card is required to run the editor. AvailableFeatureLevel = ES3\_1, ShaderPlatform = PCD3D\_ES31”

### Expected Result

UEFN should launch normally using DirectX 12.

### Observed Result

UEFN crashes before launch. This prevents use of the editor entirely.

### Platform(s)

Windows 10 Pro (Build 19042)  
RTX 2080 SUPER (Driver 32.0.15.8088)  
DirectX 12, Feature Levels: 12\_1, 12\_0, 11\_1 (confirmed via dxdiag)  
WDDM 2.7

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**Author:** ![MrMcCain](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MrMcCain](https://forums.unrealengine.com/u/MrMcCain)\
**Post date:** [August 7, 2025, 5:56pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/2 "2025-08-07T17:56:57Z")

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Experiencing the same issue. It started after the new update as well

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**Author:** ![lowfpsplayer1](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/lowfpsplayer1/32/1094555_2.png) [@lowfpsplayer1](https://forums.unrealengine.com/u/lowfpsplayer1)\
**Post date:** [August 7, 2025, 6:00pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/3 "2025-08-07T18:00:02Z")

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Same issue for me with the update

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**Author:** ![kalishane\_eg](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kalishane_eg/32/1196414_2.png) [@kalishane\_eg](https://forums.unrealengine.com/u/kalishane_eg)\
**Post date:** [August 7, 2025, 7:45pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/5 "2025-08-07T19:45:14Z")

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Hello! Would you be able to share your logs with us so we can investigate?

Instructions:

> [@How to get your Fortnite logs](https://forums.unrealengine.com/t/how-to-get-your-fortnite-logs/682382):
>
> At times, we will ask you to send us your logs when you’re having an issue in UEFN. Here is how to do that: UEFN Logs Exit Fortnite. Click on Start or press the Windows Key + R. Type \AppData\Local\UnrealEditorFortnite\Saved\Logs and press Enter. Zip your Logs folder and attach the zip file to your reply. To find UEFN Logs while working in UEFN: Click “Output Log” at the bottom of the window. Click on “Setting” at the top right of the window Click “Open Source Location” Zip your Logs folder…

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<div class="post-metadata">

**Author:** ![MrMcCain](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MrMcCain](https://forums.unrealengine.com/u/MrMcCain)\
**Post date:** [August 7, 2025, 8:23pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/6 "2025-08-07T20:23:56Z")

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[cef3-backup-2025.08.04-18.23.58.zip](https://forums.unrealengine.com/uploads/short-url/dnvIPLjyXqr5oQyz5rMIRqu2g3f.zip) (1.6 MB)

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**Author:** ![Daxi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Daxi](https://forums.unrealengine.com/u/Daxi)\
**Post date:** [August 7, 2025, 8:39pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/7 "2025-08-07T20:39:44Z")

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Hello, my logs are 125mb and max on here is 30mb. I can maybe upload them on google drive and send a link?

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<div class="post-metadata">

**Author:** ![Daxi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Daxi](https://forums.unrealengine.com/u/Daxi)\
**Post date:** [August 7, 2025, 8:53pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/8 "2025-08-07T20:53:08Z")

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> **[Logs.zip](https://drive.google.com/file/d/1YG31x2yxzP-Gwor4MyLKQnmdUDl3FmZq/view?usp=sharing)**
>
> Google Drive file.

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<div class="post-metadata">

**Author:** ![MeLo\_2011\_18](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MeLo\_2011\_18](https://forums.unrealengine.com/u/MeLo_2011_18)\
**Post date:** [August 7, 2025, 9:33pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/9 "2025-08-07T21:33:46Z")

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Hello - 1st time poster lurking the forums to find my exact issue which brings me here; also having the same error and message after update.

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**Author:** ![JeffreyBlanz](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jeffreyblanz/32/1074797_2.png) [@JeffreyBlanz](https://forums.unrealengine.com/u/JeffreyBlanz)\
**Post date:** [August 7, 2025, 10:53pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/10 "2025-08-07T22:53:15Z")

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Seeing this on two different PCs as well

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<div class="post-metadata">

**Author:** ![Looks\_Like\_Ray](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/looks_like_ray/32/969709_2.png) [@Looks\_Like\_Ray](https://forums.unrealengine.com/u/Looks_Like_Ray)\
**Post date:** [August 8, 2025, 3:27am UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/11 "2025-08-08T03:27:36Z")

</div>

[Logs.zip](https://forums.unrealengine.com/uploads/short-url/9YcJR1XSPwN8nD9Ywrpu0AmIjna.zip) (2.2 MB)

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [August 8, 2025, 4:01am UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/12 "2025-08-08T04:01:37Z")

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I get this as well, but I’m using a legacy video card so there will be no more updates for it.  
Was about to face not being able to map for a while, but remembered

use -d3d11 in the epic game launcher as a command line argument to force the editor to use DX11 mode

It runs, keep us going until the next driver update or saving up for a new graphics card

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<div class="post-metadata">

**Author:** ![Looks\_Like\_Ray](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/looks_like_ray/32/969709_2.png) [@Looks\_Like\_Ray](https://forums.unrealengine.com/u/Looks_Like_Ray)\
**Post date:** [August 8, 2025, 5:09am UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/13 "2025-08-08T05:09:18Z")

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![image (1)](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/5/2/d5263a4c7ef06ee18edba69b9f4e5e164f8339cc.webp)

I have found a solution thanks to a member in the community.

- Go into the epic games launcher
- Click on the 3 dots for UEFN \> manage
- turn on ‘Launch Options’
- and type in -d3d11
- then launch UEFN

It should work from there.

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<div class="post-metadata">

**Author:** ![mihneabalta](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@mihneabalta](https://forums.unrealengine.com/u/mihneabalta)\
**Post date:** [August 8, 2025, 6:38am UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/14 "2025-08-08T06:38:18Z")

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Hello,

Old integrated GPUs cannot run the editor in DX12. They used to automatically fall back to DX11, but unfortunately we broke this behavior when we introduced DX12 performance mode in the client. We will fix the problem ASAP, but in the mean time the solution is indeed to run with the -d3d11 command line argument, to force the editor to start in DX11.

However, I’m not sure what’s wrong in Abu\_Daxi’s case. A 2080 on Windows 10 20H2 should be able to run DX12 SM6, but the engine says this:

> DirectX Agility SDK runtime not found

That means it cannot load D3D12Core.dll from INSTALL\_DIR\FortniteGame\Binaries\Win64\D3D12. Can you please make sure this DLL is present?

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [August 8, 2025, 8:50am UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/15 "2025-08-08T08:50:19Z")

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That makes sense, thanks for the info, so I’ve been running DX11 mode all along anyway he he

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<div class="post-metadata">

**Author:** ![ToxicGamingFR](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ToxicGamingFR](https://forums.unrealengine.com/u/ToxicGamingFR)\
**Post date:** [August 8, 2025, 1:53pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/16 "2025-08-08T13:53:56Z")

</div>

same with me

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<div class="post-metadata">

**Author:** ![Daxi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Daxi](https://forums.unrealengine.com/u/Daxi)\
**Post date:** [August 8, 2025, 2:37pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/17 "2025-08-08T14:37:03Z")

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> [@mihneabalta](#):
>
> yeah its here

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/6/b/86be6f562ed85c1bdb201f2f7c04f1231d3cf50f.png)

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<div class="post-metadata">

**Author:** ![Daxi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Daxi](https://forums.unrealengine.com/u/Daxi)\
**Post date:** [August 8, 2025, 2:38pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/18 "2025-08-08T14:38:27Z")

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i did this and it works!

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/4/b/44bb8dc167a1b506248ce7bbfac5d4a40625b6ae.png)

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<div class="post-metadata">

**Author:** ![MeLo\_2011\_18](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MeLo\_2011\_18](https://forums.unrealengine.com/u/MeLo_2011_18)\
**Post date:** [August 8, 2025, 4:59pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/19 "2025-08-08T16:59:09Z")

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Thank you - this has worked for now!

I’ve started looking into eGPUs - I hope this doesn’t cause an issue with the MSI RTX 2070 SUPER…

Edit - I’m encountering a “Project validation failed” message after trying to test the map; I’ve validated files under the manage section. Is this a separate issue?

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<div class="post-metadata">

**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [August 8, 2025, 5:53pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/20 "2025-08-08T17:53:42Z")

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hi @MeLo_2011_18 ,

> [@MeLo\_2011\_18](#):
>
> Edit - I’m encountering a “Project validation failed” message after trying to test the map; I’ve validated files under the manage section. Is this a separate issue?

Possibly try with the  
[Validation and Fix-Up Tool in Unreal Editor for Fortnite | Fortnite Documentation | Epic Developer Community](https://dev.epicgames.com/documentation/en-us/fortnite/validation-and-fixup-tool-in-unreal-editor-for-fortnite#manual-fix-up)

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<div class="post-metadata">

**Author:** ![WolfRose1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@WolfRose1](https://forums.unrealengine.com/u/WolfRose1)\
**Post date:** [August 8, 2025, 9:18pm UTC](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776/21 "2025-08-08T21:18:27Z")

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I have been having the same issue, I have Dx 12 and it worked before the most recent update. I am trying the launch option override now.

I also noticed it says UEFN version 37.0 using Unreal Engine 5.7 which hasn’t even been officially announced yet and 5.6 just officially released.

 ![UEFN37](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/1/0/4106ca4802bd79b92946a79f8d752977bb43c296.png)

[Next page](https://forums.unrealengine.com/t/uefn-crashes-on-launch-feature-level-5-not-detected-despite-rtx-2080-super/2633776.md?page=2)
