# UE5 VR Template Lighting issue occulus quest 2 (Android)

**URL:** <https://forums.unrealengine.com/t/ue5-vr-template-lighting-issue-occulus-quest-2-android/531729>\
**Category:** XR Development\
**Tags:** Oculus, unreal-engine, UE5-0, Android, question\
**Created:** [April 17, 2022, 8:06pm UTC](https://forums.unrealengine.com/t/ue5-vr-template-lighting-issue-occulus-quest-2-android/531729 "2022-04-17T20:06:48Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Kavan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kavan/32/1194623_2.png) [@Kavan](https://forums.unrealengine.com/u/Kavan)\
**Post date:** [April 25, 2022, 6:02pm UTC](https://forums.unrealengine.com/t/ue5-vr-template-lighting-issue-occulus-quest-2-android/531729/3 "2022-04-25T18:02:48Z")

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similar conversation on color space [Built VR in is way darker than preview version. Making it unplayable](https://forums.unrealengine.com/t/built-vr-in-is-way-darker-than-preview-version-making-it-unplayable/267628)

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