# (UE5, VR, Oculus quest 2) If Mobile Hdr is enabled, Left eye is not rendered and goes just black

**URL:** <https://forums.unrealengine.com/t/ue5-vr-oculus-quest-2-if-mobile-hdr-is-enabled-left-eye-is-not-rendered-and-goes-just-black/604034>\
**Category:** Rendering\
**Tags:** Post-Processing, unreal-engine, UE5-0, Rendering, question\
**Created:** [July 13, 2022, 3:05pm UTC](https://forums.unrealengine.com/t/ue5-vr-oculus-quest-2-if-mobile-hdr-is-enabled-left-eye-is-not-rendered-and-goes-just-black/604034 "2022-07-13T15:05:20Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![RafigRzayev](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@RafigRzayev](https://forums.unrealengine.com/u/RafigRzayev)\
**Post date:** [August 28, 2023, 12:49pm UTC](https://forums.unrealengine.com/t/ue5-vr-oculus-quest-2-if-mobile-hdr-is-enabled-left-eye-is-not-rendered-and-goes-just-black/604034/4 "2023-08-28T12:49:07Z")

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Same issue here: [VR Post Process only rendering in left eye](https://forums.unrealengine.com/t/vr-post-process-only-rendering-in-left-eye/486331)

I guess answered here: [Quest 2 Mobile HDR - left eye black / not rendering - #5 by roushenzo](https://forums.unrealengine.com/t/quest-2-mobile-hdr-left-eye-black-not-rendering/615972/5)

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