UE5 Terrain/Landscape VS third party tools like WC


In regards to terrain/Landscape what are your views regarding creating terrain in UE versus other tools like World Creator or GAEA.


First question is always, for what medium and goal?
Unreal Engine is primarly build to create entire games, unlike Worldmachine, World creator and Gaea who are especialy build just for Terrain creation.
If you want all the best combined in to one, there is no way around GIS (Qgis for example), Worldmachine or whatever, before geting it in to a interaktiv game Engine.