# UE5 stuttering when moving camera

**URL:** <https://forums.unrealengine.com/t/ue5-stuttering-when-moving-camera/258014>\
**Category:** Debugging, Optimization, & Profiling\
**Tags:** unreal-engine, Performance, UE5-0\
**Created:** [October 28, 2021, 3:23am UTC](https://forums.unrealengine.com/t/ue5-stuttering-when-moving-camera/258014 "2021-10-28T03:23:27Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![vfXander](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/vfxander/32/1123964_2.png) [@vfXander](https://forums.unrealengine.com/u/vfXander)\
**Post date:** [February 1, 2023, 5:56am UTC](https://forums.unrealengine.com/t/ue5-stuttering-when-moving-camera/258014/4 "2023-02-01T05:56:25Z")

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Either turn Hardware Raytracing off or put Max LODLeve to 0 or 1.  
Here’s a great thread about it: [UE5: Lumen + Landscape LOD = unplayable framerates - #17 by Skowroshima](https://forums.unrealengine.com/t/ue5-lumen-landscape-lod-unplayable-framerates/573583/17)

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