# UE5 stucks on 9% or 35% Compiling global shader / Processing global shaders

**URL:** <https://forums.unrealengine.com/t/ue5-stucks-on-9-or-35-compiling-global-shader-processing-global-shaders/1146120>\
**Category:** Getting Started & Setup\
**Tags:** stuck, unreal-engine, UE5, question\
**Created:** [April 27, 2023, 11:37am UTC](https://forums.unrealengine.com/t/ue5-stucks-on-9-or-35-compiling-global-shader-processing-global-shaders/1146120 "2023-04-27T11:37:53Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![digitalbug](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/digitalbug/32/690424_2.png) [@digitalbug](https://forums.unrealengine.com/u/digitalbug)\
**Post date:** [April 28, 2023, 11:12am UTC](https://forums.unrealengine.com/t/ue5-stucks-on-9-or-35-compiling-global-shader-processing-global-shaders/1146120/8 "2023-04-28T11:12:16Z")

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I found one dependency.  
If I kill the **OVRServer\_x64.exe** process, then the hung editor starts loading.  
May be something conflict with oculus.

 ![66](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/0/2/e02f9a0756877c7c3b13ff8492befaa93f7838fb.jpeg)

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