# UE5 static mesh editor?

**URL:** <https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428>\
**Category:** Plugins\
**Tags:** unreal-engine\
**Created:** [May 30, 2021, 6:57pm UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428 "2021-05-30T18:57:03Z")\
**Posts on this page:** 12\
**Page:** 1

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**Author:** ![anon13451025](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anon13451025](https://forums.unrealengine.com/u/anon13451025)\
**Post date:** [May 30, 2021, 6:57pm UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/1 "2021-05-30T18:57:04Z")

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it took me a while to figure out how to get the static mesh editor opening in UE4, and now in UE5 I am back at the same point.  
i activated the mesh editor plugin and restarted UE5, but still cannot get it to appear.  
How do I do this please? thanks 🙂

edit: seems i don’t have it installed- the ‘polygon editing’ plugin isn’t even listed for installing?

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**Author:** ![midgunner66](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/midgunner66/32/466711_2.png) [@midgunner66](https://forums.unrealengine.com/u/midgunner66)\
**Post date:** [May 31, 2021, 8:33am UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/2 "2021-05-31T08:33:19Z")

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To open the static mesh editor, you double click a static mesh in the content browser. You can also right click it in the scene and select “Edit…”.

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**Author:** ![anon13451025](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anon13451025](https://forums.unrealengine.com/u/anon13451025)\
**Post date:** [June 1, 2021, 5:57pm UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/3 "2021-06-01T17:57:13Z")

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this isn’t possible though without the plugin installed.  
installing it in UE4 isn’t the same as having it installed in UE5 and UE5 doesn’t list it as a plugin at all- so i cannot even install it at this point.

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**Author:** ![midgunner66](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/midgunner66/32/466711_2.png) [@midgunner66](https://forums.unrealengine.com/u/midgunner66)\
**Post date:** [June 1, 2021, 6:21pm UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/4 "2021-06-01T18:21:27Z")

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I’m guessing you’re talking about the mesh editor plugin. I enabled that and it shows up on the toolbar:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/3X/a/4/a42c37378fb2ba4b76102d3ed2f3e664dc35e3cd.png)  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/3X/1/7/177af4f5974dcdb8d1ad638bd9bd76638013eb5d.jpeg)  
Never used it, but is that what you’re talking about?

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**Author:** ![anon13451025](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anon13451025](https://forums.unrealengine.com/u/anon13451025)\
**Post date:** [June 3, 2021, 6:12pm UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/5 "2021-06-03T18:12:54Z")

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yes. it isn’t appearing for me. perhaps its the name that has changed. the documentation provides different names for it and i had been trying a variety of different ways to name it in a search but kept coming up empty.  
just helpful for flipping normals.  
will give it another try thank you.

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**Author:** ![dremana11](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dremana11](https://forums.unrealengine.com/u/dremana11)\
**Post date:** [April 12, 2022, 3:29pm UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/6 "2022-04-12T15:29:37Z")

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Any luck on this? I am having the same issue. Polygon Editing plugin nut even listed under available /installed plugins. Newley released ue5 documentation lets me think it should be there but its not. [Polygon Editing plugin](https://docs.unrealengine.com/5.0/en-US/modifying-static-mesh-geometry-in-unreal-engine/)

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**Author:** ![UE\_FlavienP](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ue_flavienp/32/1194546_2.png) [@UE\_FlavienP](https://forums.unrealengine.com/u/UE_FlavienP)\
**Post date:** [April 12, 2022, 4:11pm UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/7 "2022-04-12T16:11:02Z")

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The polygon editing plugin has been removed and you should instead use the modeling mode

> **[Unreal Engine 5’s modeling mode takes shape](https://www.unrealengine.com/en-US/tech-blog/unreal-engine-5-s-modeling-mode-takes-shape)**
>
> Unreal Engine 5’s new modeling mode empowers efficient developer workflows for all industries.

Thank you for asking, I will make sure our Doc team update so that the polygon editing plugin is not a 5 feature anymore.

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**Author:** ![dremana11](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dremana11](https://forums.unrealengine.com/u/dremana11)\
**Post date:** [April 12, 2022, 4:25pm UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/8 "2022-04-12T16:25:39Z")

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Thanks for the heads up!

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**Author:** ![anonymous\_user\_c280b57c1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_c280b57c1](https://forums.unrealengine.com/u/anonymous_user_c280b57c1)\
**Post date:** [July 8, 2022, 1:10am UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/9 "2022-07-08T01:10:07Z")

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Hello, just wanted to provide an update that several months later the documentation still does not reflect the change to prefer modeling mode.

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<div class="post-metadata">

**Author:** ![UE\_FlavienP](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ue_flavienp/32/1194546_2.png) [@UE\_FlavienP](https://forums.unrealengine.com/u/UE_FlavienP)\
**Post date:** [July 8, 2022, 9:13am UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/10 "2022-07-08T09:13:58Z")

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There is modeling documentation here:

> **[Modeling Mode Overview](https://docs.unrealengine.com/5.0/en-US/modeling-mode-overview/)**
>
> Learn the basics of the Modeling editor mode.

But you are correct the “Modifying Static Mesh Geometry” page is still there in 5.0 and should be removed.

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**Author:** ![Tyronisaki](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Tyronisaki](https://forums.unrealengine.com/u/Tyronisaki)\
**Post date:** [August 2, 2022, 10:41pm UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/11 "2022-08-02T22:41:29Z")

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This is still not updated and when searching for the solution as to why these features are missing it still goes to the outdated documentation.

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**Author:** ![Cenobite69](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cenobite69/32/554784_2.png) [@Cenobite69](https://forums.unrealengine.com/u/Cenobite69)\
**Post date:** [August 19, 2022, 8:29pm UTC](https://forums.unrealengine.com/t/ue5-static-mesh-editor/232428/12 "2022-08-19T20:29:12Z")

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Yeah it is look under editor in version 5 it’s beta.  
Here.

 ![Static editor](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/b/1/8b1a4329a0b5521e1c081d0db5a926320ec5b70d.jpeg)
