# Ue5 Save Game not working in android 13 sdk 33

**URL:** <https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, Android, Blueprint\
**Created:** [May 21, 2023, 9:10am UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349 "2023-05-21T09:10:23Z")\
**Posts on this page:** 12\
**Page:** 1

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**Author:** ![ArnabSparkle](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ArnabSparkle](https://forums.unrealengine.com/u/ArnabSparkle)\
**Post date:** [May 21, 2023, 9:10am UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/1 "2023-05-21T09:10:23Z")

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Hi save game on ue5 not working on android 13 and above. I tried every possible solution but nothing seems to work. I even modified SaveGameSystem.h header file.  
Also asked all permissions-

- android.permission.READ\_EXTERNAL\_STORAGE
- android.permission.WRITE\_EXTERNAL\_STORAGE
- android.permission.READ\_MEDIA\_\*

This is how my game instance look like-

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/0/b/10be81733199f28666622470192da8a77968c7c8.png)

This works upto android 12 device but from 13 not working anymore. Any solution? Please help.

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**Author:** ![SR-15](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sr-15/32/1082205_2.png) [@SR-15](https://forums.unrealengine.com/u/SR-15)\
**Post date:** [September 3, 2023, 4:53pm UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/2 "2023-09-03T16:53:11Z")

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Did you find any solution bro?

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**Author:** ![usaexelent](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@usaexelent](https://forums.unrealengine.com/u/usaexelent)\
**Post date:** [September 17, 2023, 8:28pm UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/3 "2023-09-17T20:28:07Z")

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it’s most likely a problem with SDK, make sure to have all SDK’s from your min to your target SDK, also make sure to use required NDK.

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**Author:** ![RealAero](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/realaero/32/716140_2.png) [@RealAero](https://forums.unrealengine.com/u/RealAero)\
**Post date:** [September 18, 2023, 5:18pm UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/4 "2023-09-18T17:18:59Z")

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I’m in the same boat!

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**Author:** ![GreeyaJini](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/greeyajini/32/618627_2.png) [@GreeyaJini](https://forums.unrealengine.com/u/GreeyaJini)\
**Post date:** [September 21, 2023, 8:29am UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/5 "2023-09-21T08:29:44Z")

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do you guys find any solution to this? like my apk is working fine with android 12 but it is showing" permission not granted" and quit…?

 ![2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/9/8/a98d4cdbeee1f9ce42711ee9612e5343f6b13a63.jpeg)

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**Author:** ![SR-15](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sr-15/32/1082205_2.png) [@SR-15](https://forums.unrealengine.com/u/SR-15)\
**Post date:** [September 25, 2023, 5:28am UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/6 "2023-09-25T05:28:13Z")

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GreeyaJini, It’s due to the default WRITE\_EXTERNAL\_STORAGE permission. To change it in the manifest, as you cannot directly edit it, you need to do it via UPL (Unreal Plugin Language). You can follow the instructions in this thread: [Permission requiired you must approve this premission in app settings:storage - #21 by zerg\_queen](https://forums.unrealengine.com/t/permission-requiired-you-must-approve-this-premission-in-app-settings-storage/656530/21)

Take note of YD Visual’s response in the thread.

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**Author:** ![SR-15](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sr-15/32/1082205_2.png) [@SR-15](https://forums.unrealengine.com/u/SR-15)\
**Post date:** [September 25, 2023, 5:43am UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/7 "2023-09-25T05:43:04Z")

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Starting from Android 13, the default external storage won’t work. However, it allows scoped storage, enabling you to save game files within the data folder of the game without requiring any additional permissions. Please note that the Play Store will also reject apps targeting Android versions below 13, so updating is advisable.

I’ve faced a similar situation where the save game code is embedded within the engine code, making it impossible to directly modify the code to change the save path. The only solution I found was to update the engine to UE5.3, which saves the files inside scoped storage. I’m not certain if this solution is suitable for your situation, but it worked for me.

Someone suggested editing the path of the saved game with cloned version, but I have the launcher version so couldn’t try out.

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**Author:** ![GreeyaJini](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/greeyajini/32/618627_2.png) [@GreeyaJini](https://forums.unrealengine.com/u/GreeyaJini)\
**Post date:** [September 28, 2023, 5:52am UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/8 "2023-09-28T05:52:04Z")

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ok i’ll switch to UE5.3 for my next projects… thank you so much

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<div class="post-metadata">

**Author:** ![GreeyaJini](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/greeyajini/32/618627_2.png) [@GreeyaJini](https://forums.unrealengine.com/u/GreeyaJini)\
**Post date:** [September 28, 2023, 5:52am UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/9 "2023-09-28T05:52:48Z")

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thank you so much for your reference and it works fine for me … thank you so much again

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**Author:** ![DimJimZ](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dimjimz/32/1103009_2.png) [@DimJimZ](https://forums.unrealengine.com/u/DimJimZ)\
**Post date:** [January 17, 2024, 3:56am UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/10 "2024-01-17T03:56:55Z")

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So what you are saying is that With UE 4.27, making Save Data work for Android 13 is impossible without editing the Engine Source?

Isn’t there any other way around this?

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**Author:** ![SR-15](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sr-15/32/1082205_2.png) [@SR-15](https://forums.unrealengine.com/u/SR-15)\
**Post date:** [January 17, 2024, 4:50pm UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/11 "2024-01-17T16:50:00Z")

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Unfortunately I didn’t find any solution anywhere. I’ve gone through the engine codes to figure out how saves game file works and it’s went way over my head. I had no choice but to upgrade the Engine version itself. I tried 5.0,5.1,5.2 and 5.3 was the one which I could use save game as before.

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**Author:** ![Paul\_Eckhardt](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Paul\_Eckhardt](https://forums.unrealengine.com/u/Paul_Eckhardt)\
**Post date:** [August 6, 2024, 2:55pm UTC](https://forums.unrealengine.com/t/ue5-save-game-not-working-in-android-13-sdk-33/1173349/12 "2024-08-06T14:55:04Z")

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For anyone who’s searched their way to this thread, I found a solution for this:

> [@Permission requiired you must approve this premission in app settings:storage](https://forums.unrealengine.com/t/permission-requiired-you-must-approve-this-premission-in-app-settings-storage/656530/73):
>
> Thanks to [Anton Rassadin’s help doc](https://rassadin.net/android-external-storage-access/), @RealAero and @ericwa I was able to get saves working with Unreal 5.4.3 on the Meta Oculus Quest 3. Saves weren’t working for me after I’d upgraded to 5.4. I could not save save files on my quest. Here’s all the relevant settings I’m aware of, and how i’ve set them, hopefully this is helpful to see it all in one place. Build: shipping or development Android APK Packaging Minimum SDK Version 32 Target SDK Version 32 useExternalFilesDir: True Advanced AP…
