Yes still an issue. I made a vehicle trailer system (with hitch and un-hitch) in UE4 and it worked fine. In UE5 the trailer just started flipping out as soon as you start to move causing your vehicle to fly around the map. This is really holding up production of the game. It seems the only way it can work (somewhat) is if you constrain the trailer in the editor viewport before pressing play, but that means you can’t hitch and un-hitch trailers in-game, which is no use.