UE5 Niagara Fluids QUESTION - Emit from Actor - Thrusters

Hey folks!

I’m just getting started with Niagara Fluids, so I imagine this is simple. Has anyone created a tutorial or have some direction for emitting a fluid from a simple sphere actor in your scene which adopts the motion/rotation of the actor?

My goal is to get a ship with jet engines that rotate from downward to forward thrust.

Thanks!