void RequestSortAttribute()
{
SWidget* Widget = Super::GetOwnerWidget();
ensureAlwaysMsgf(Widget, TEXT("FSlot needs to be constructed before we modify the FChildren."));
if (Widget)
{
UpdateContainerSortOrder(*Widget);
}
}
Thanks @ocozzz4 that seems like a work around for now.
Surely the rest of the Epic team aren’t using this fix just to get their projects to compile hopefully they sort it out soon in the repo.