Cheers <3 Very helpful video. However it does not solve really most of the problems with deprecating tessellation.
For example VHFM plugin is still experimental (v0.1), so doesn’t really address the issue of deprecating old software before the replacements are ready.
It also won’t work with distance blend materials because virtual texturing is done in advance, and VHFM relies on virtual texture support. Basically all landscape auto-materials are made with distance blending, so if you’re not just doing simple landscape painting this will break your landscape materials.
It doesn’t solve the issue for non-landscape items either.
These are issues that tessellation solves, unfortunately.