Ok, I already tried this, it seems like this has to be a bug, because If I start just changing things in the smooth framerate, for example: I check “smooth framerate” (project settings), then change the min and max slider value, suddenly UE5 unclamps the 60FPS limit… BUT… As soon as I finish working in the engine, close it, then restart it, it starts clamped to 60FPS again… OMG, even when previously I left it running higher than 60, so fpr now… I have to keep doing it everytime in start any UE5 project, again and again, check it, uncheck it, move the sliders, until suddenly UE5 becomes unclamped, so, probably this is an issue, that will be difficult to fix, since it keeps clamping it constantly.