I tried uploading an image, apologies if it didn’t work.
Hello, I’m having a strange issue where my editor will crash 100% of the time if I hit the compile button in my level BP window, even if I don’t make any changes. My work around for this is to save, hit play and let it crash, send the error report and restart, and it will have compiled anyway.
Here is the log that I see when it crashes:
Assertion failed: UnderlyingArchive.IsSaving() || UnderlyingArchive.IsCountingMemory() [File:D:/build/++UE5/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp] [Line: 1510]