Same here, I try to detect collision with chunks, the idea is to be able to spawn a sound at the location of the chunk when it moves or collides, but without reference to it, impossible.
Have you got some more information?
Same here, I try to detect collision with chunks, the idea is to be able to spawn a sound at the location of the chunk when it moves or collides, but without reference to it, impossible.
Have you got some more information?