UE5 - Cannot see LOD number applied on Mesh Screen

In the window of mesh detail, the LOD number that used to appear on the screen’s upper left corner along with Triangles count and others is not appearing any more.
I can check that the LOD correctly changes because the number of vertices and triangles change based on “current screen size” value. But the LOD number is simply not there.
Could it be some option that I accidentally unchecked?

Any help would be appreciated.

Screen shot: UE_Lod_number