[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)

Hey, your anime style looks amazing :slight_smile:
I’m still new to this world of gamedev, but I want to pursuit this kind of style.
Why are you using Unreal instead of Unity or maybe Godot?
I thought Unity was better for this kind of anime style and, if you are going over the trouble of changing source code, why not use Godot which is open source instead?