[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)

Been using the Launcher version, and it’s marvelous, but I need some help troubleshooting. I cannot get camera fading to work while the shading model is installed. “Begin Camera Fade” does not seem to work while it’s installed, nor does the Fade track in the Sequencer. This problem is also present in the Launcher version example project, and in default projects where the shading model isn’t in use.

I suppose I just want to know 2 things:

  1. Is this an actual issue with the Launcher version or did I just mess up somewhere?

  2. If it is an issue with the Launcher version, is the issue present in the Engine version? If not, I’ll happily jump to that.