[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)

I appreciate your previous response. I’m currently rebuilding Unreal Engine version 5.2, starting from cloning your repo again. It’s possible that I made some mistakes in my initial settings, particularly regarding manipulating material graph.

Would it be possible for you to provide some sample materials or resources that are compatible with Unreal Engine 5.2 or 5.3? The previous example you shared via Google Drive was compatible with Unreal Engine 4.25, but it wasn’t with 5.x versions.
Your assistance in this matter would be greatly appreciated. Thank you

Oh, I found a way.
I’ll have to fine-tune the colors and such for each material myself, which isn’t what I was looking for, but thanks!