[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)

I’ve only glanced at the shadow rendering files, so no I I don’t know how to do that, but even without self shadowing showing up (pointing my characters right at the light), I never found that other shadows looked very good casting on my character’s faces.

The Genshin Impact face shadow texture approach has been the one that I’ve found to look the best.