# UE5.4 MacOS Steamworks API problems with OnlineSubsystemSteam and libsteam\_api.dylib

**URL:** <https://forums.unrealengine.com/t/ue5-4-macos-steamworks-api-problems-with-onlinesubsystemsteam-and-libsteam-api-dylib/2159552>\
**Category:** Plugins\
**Tags:** unreal-engine, question\
**Created:** [November 30, 2024, 12:12pm UTC](https://forums.unrealengine.com/t/ue5-4-macos-steamworks-api-problems-with-onlinesubsystemsteam-and-libsteam-api-dylib/2159552 "2024-11-30T12:12:46Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Mipmap\_Games](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mipmap\_Games](https://forums.unrealengine.com/u/Mipmap_Games)\
**Post date:** [December 6, 2024, 2:24am UTC](https://forums.unrealengine.com/t/ue5-4-macos-steamworks-api-problems-with-onlinesubsystemsteam-and-libsteam-api-dylib/2159552/2 "2024-12-06T02:24:20Z")

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I found the app sandbox was the problem, thanks to [this](https://forums.unrealengine.com/t/has-anyone-been-able-to-get-online-subsystem-steam-to-work-on-a-mac-apple-silicon-in-ue5-3-1/1353483/2)

Just had to remove App Sandboxing in Xcode by clicking MyGameProject-\>Signing and Capabilities and then the trash icon.

Graphics are still bugged, but steam overlay at least shows.

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_[View the full topic](https://forums.unrealengine.com/t/ue5-4-macos-steamworks-api-problems-with-onlinesubsystemsteam-and-libsteam-api-dylib/2159552)._
