# UE5.3 - Help needed. I cannot package anything. UE-UnrealPak crashes - Oodle?

**URL:** <https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, crash, editor, question\
**Created:** [September 14, 2023, 5:41am UTC](https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834 "2023-09-14T05:41:18Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Robbie222](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/robbie222/32/1201536_2.png) [@Robbie222](https://forums.unrealengine.com/u/Robbie222)\
**Post date:** [September 14, 2023, 5:41am UTC](https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834/1 "2023-09-14T05:41:18Z")

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Hello, I can’t seem to package any of my projects. I get these errors on any project that is not empty. My system is 4090 , 13900k, 128GB RAM. I have updated all drivers and Visual Studio to latest versions. I keep getting these crashes no matter what settings I change.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/2/9/d29f8064ed14b32355683f18fe936541ba432872.png)  
UATHelper: Packaging (Windows): D:\J2\Build\Windows\FileOpenOrder\CookerOpenOrder.log Priority 0  
UATHelper: Packaging (Windows): Running: D:\Epic Games\UE\_5.3\Engine\Binaries\Win64\UnrealPak.exe “D:\J2\J2.uproject” -cryptokeys=“D:\J2\Saved\Cooked\Windows\J2\Metadata\Crypto.json” -secondaryOrder=“D:\J2\Build\Windows\FileOpenOrder\CookerOpenOrder.log” -patchpaddingalign=2048 -compressionformats=Oodle -compresslevel=5 -compressmethod=Kraken -platform=Windows -CreateMultiple=“C:\Users\robbe\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+UE\_5.3\PakCommands.txt”  
UATHelper: Packaging (Windows): LogPakFile: Display: Parsing crypto keys from a crypto key cache file  
UATHelper: Packaging (Windows): LogPakFile: Display: CompressionFormats in priority order: Oodle, Zlib  
UATHelper: Packaging (Windows): LogPakFile: Display: Oodle enabled on ‘NoPluginCompression’ files  
UATHelper: Packaging (Windows): LogPakFile: Display: Loading pak order file D:\J2\Build\Windows\FileOpenOrder\CookerOpenOrder.log…  
UATHelper: Packaging (Windows): LogPakFile: Display: Finished loading pak order file D:\J2\Build\Windows\FileOpenOrder\CookerOpenOrder.log.  
UATHelper: Packaging (Windows): LogPakFile: Display: Loading response file D:\Epic Games\UE\_5.3\Engine\Programs\AutomationTool\Saved\ResponseFiles\PakList\_J2-Windows.txt  
UATHelper: Packaging (Windows): LogPakFile: Display: Added 18967 entries to add to pak file.  
UATHelper: Packaging (Windows): LogPakFile: Display: Collecting files to add to pak file…  
UATHelper: Packaging (Windows): LogPakFile: Display: Collected 18967 files in 0.05s.  
UATHelper: Packaging (Windows): LogPakFile: Display: Creating pak D:\J2\Saved\StagedBuilds\Windows\J2\Content\Paks\J2-Windows.pak.  
UATHelper: Packaging (Windows): OodleDataCompression: Display: Oodle v2.9.10 format for pak/iostore with method=Kraken, level=5=Optimal1  
UATHelper: Packaging (Windows): LogThreadingWindows: Error: Runnable thread UnknownThreadPool #14 crashed.  
UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: ===  
UATHelper: Packaging (Windows): LogWindows: Error:  
UATHelper: Packaging (Windows): LogWindows: Error: Fatal error!  
UATHelper: Packaging (Windows): LogWindows: Error:  
UATHelper: Packaging (Windows): LogWindows: Error: Unhandled Exception: EXCEPTION\_ILLEGAL\_INSTRUCTION  
UATHelper: Packaging (Windows): LogWindows: Error:  
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d6ff578 UnrealPak-Core.dll!oo2::newLZ\_encode\_chunk\_optimal\_parse\_tll\_core\<1,oo2::NewLZParseCoreSSE2\>()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d705ec5 UnrealPak-Core.dll!oo2::newLZ\_encode\_chunk\_optimal\_tll()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d744e8f UnrealPak-Core.dll!oo2::newLZ\_encode\_block\_vtable()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d745fe5 UnrealPak-Core.dll!oo2::newlz\_compress\_vtable\_block\_outer()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d74556a UnrealPak-Core.dll!oo2::newlz\_compress\_vtable()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d703b7e UnrealPak-Core.dll!oo2::Kraken\_Compress()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d6f4734 UnrealPak-Core.dll!OodleLZ\_Compress()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d1fd297 UnrealPak-Core.dll!FOodleDataCompressionFormat::Compress()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d3a3882 UnrealPak-Core.dll!FCompression::CompressMemory()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffdf8de028c UnrealPak-PakFileUtilities.dll!FAsyncTask::DoTaskWork()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffdf8de03c5 UnrealPak-PakFileUtilities.dll!FAsyncTaskBase::DoWork()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffdf8de033e UnrealPak-PakFileUtilities.dll!FAsyncTaskBase::DoThreadedWork()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d2b3cbc UnrealPak-Core.dll!FQueuedThread::Run()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d56549e UnrealPak-Core.dll!FRunnableThreadWin::Run()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc9d55c507 UnrealPak-Core.dll!FRunnableThreadWin::GuardedRun()   
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffe098e26ad KERNEL32.DLL!UnknownFunction   
UATHelper: Packaging (Windows): LogWindows: Error:  
UATHelper: Packaging (Windows): LogWindows: Error: Crash in runnable thread UnknownThreadPool #14  
UATHelper: Packaging (Windows): Took 2,13s to run UnrealPak.exe, ExitCode=3  
UATHelper: Packaging (Windows): Command failed (Result:3): D:\Epic Games\UE\_5.3\Engine\Binaries\Win64\UnrealPak.exe “D:\J2\J2.uproject” -cryptokeys=“D:\J2\Saved\Cooked\Windows\J2\Metadata\Crypto.json” -secondaryOrder=“D:\J2\Build\Windows\FileOpenOrder\CookerOpenOrder.log” -patchpaddingalign=2048 -compressionformats=Oodle -compresslevel=5 -compressmethod=Kraken -platform=Windows -CreateMultiple=“C:\Users\robbe\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+UE\_5.3\PakCommands.txt”. See logfile for details: ‘UnrealPak-2023.09.14-08.33.23.txt’  
UATHelper: Packaging (Windows): AutomationTool executed for 0h 11m 37s  
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=3 (Error\_UnknownCommand)  
UATHelper: Packaging (Windows): BUILD FAILED  
PackagingResults: Error: Unknown Command

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/6/f/36f6847347ab2774bc5584072c700a60a18ac351.png)  
[J2\_2.log](https://forums.unrealengine.com/uploads/short-url/2nP2KsVOTPnzZQEfpZyu0fXAOz0.log) (568.8 KB)

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<div class="post-metadata">

**Author:** ![Robbie222](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/robbie222/32/1201536_2.png) [@Robbie222](https://forums.unrealengine.com/u/Robbie222)\
**Post date:** [September 14, 2023, 5:46am UTC](https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834/2 "2023-09-14T05:46:11Z")

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I’ve sent the project files to a colleague and he can build it succesfully so there is something wrong with my system.

I have also made sure to download everything for the engine.  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/8/0/080fb35dac41ef6d046713f43df481b83d684c0e.png)

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<div class="post-metadata">

**Author:** ![Robbie222](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/robbie222/32/1201536_2.png) [@Robbie222](https://forums.unrealengine.com/u/Robbie222)\
**Post date:** [September 14, 2023, 6:58am UTC](https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834/3 "2023-09-14T06:58:23Z")

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For whatever reason, disabling Oodle compression from project settings and setting it to None fixed all my packaging issues. Now I succesfully managed to pacakge 2 different projects. I would still love to understand why that happened and maybe fix it without disabling Oodle.

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**Author:** ![Louspirit](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/louspirit/32/608756_2.png) [@Louspirit](https://forums.unrealengine.com/u/Louspirit)\
**Post date:** [November 15, 2023, 2:06pm UTC](https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834/4 "2023-11-15T14:06:28Z")

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Just telling that the crashed was caused by AI overclocking. Disabling it restored to normal.

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**Author:** ![kaboms](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kaboms](https://forums.unrealengine.com/u/kaboms)\
**Post date:** [January 24, 2024, 3:55pm UTC](https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834/5 "2024-01-24T15:55:43Z")

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I was stuck with the same error. Just try deleting Binaries and Build folders. This helped me

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**Author:** ![kaboms](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kaboms](https://forums.unrealengine.com/u/kaboms)\
**Post date:** [February 9, 2024, 10:07am UTC](https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834/6 "2024-02-09T10:07:41Z")

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OK, deleting Binaries and Build folders helped me only for one time. Looks like random and deleting these folders don’n help at all. I have similar setup with I7-13700K and 6000 mHz DDR6 DRAM with XMP overclock. First I tried disable XMP overclock and this don’t help. After that I updated my BIOS, returned XMP overclock and updatde video card drivers. I also moved project to another SSD with more disk space (previous has only ~50 GB free space and this also may cause issues). And that didn’t help me either.

But after all of this I finded solution for my case. I tried making shipping package from CMD (in my case, for some reason this required open CMD with administrator permissions) and finnaly package build was successful.

`D:\Programs\UE_5.1\Engine\Build\BatchFiles\RunUAT.bat" BuildCookRun -project="D:\Project\Project.uproject" -noP4 -platform=Win64 -target=ProjectName -noclean -build -cook -allmaps -utf8output -stage -pak -manifests -compressed -archive -archivedirectory="D:\Package" -clientconfig=Shipping`

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**Author:** ![XuangXenXin1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@XuangXenXin1](https://forums.unrealengine.com/u/XuangXenXin1)\
**Post date:** [February 28, 2024, 7:06pm UTC](https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834/7 "2024-02-28T19:06:52Z")

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[Out of video memory - Nvidia message - General / Feedback & Requests - Epic Developer Community Forums (unrealengine.com)](https://forums.unrealengine.com/t/out-of-video-memory-nvidia-message/1686222)  
It’s useful to me

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<div class="post-metadata">

**Author:** ![designk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@designk](https://forums.unrealengine.com/u/designk)\
**Post date:** [July 11, 2024, 6:12pm UTC](https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834/8 "2024-07-11T18:12:08Z")

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I was the same,and your solution works,but the built-package become larger.  
I found another solution about 13900K 14900K cpu,and mine is 13900K,works for me too.

[Intel Processor Instability Causing Oodle Decompression Failures (radgametools.com)](https://www.radgametools.com/oodleintel.htm)

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<div class="post-metadata">

**Author:** ![DaniqueY1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DaniqueY1](https://forums.unrealengine.com/u/DaniqueY1)\
**Post date:** [July 25, 2025, 4:04am UTC](https://forums.unrealengine.com/t/ue5-3-help-needed-i-cannot-package-anything-ue-unrealpak-crashes-oodle/1294834/9 "2025-07-25T04:04:36Z")

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I tried lowering the CPU frequency, but it didn’t work. Later, I followed the recommendation in this document:

**For ASUS:  
Ask the customer to change the BIOS settings: Advanced (F7) → SVID Behavior: Change to “Intel’s Fail Safe”**

After making this change, the packaging completed successfully for me.
