Apparently SceneCaptureComponent2D is freezing/crashing my game and editor if I call the ShowOnlyComponent Function. It even freezes while manually disabling/enabling certain ShowFlags in the details panel e.g Landscape or Foliage/Grass.
What I noticed is that the editor is using 10% of my CPU and is slowly leaking ram (Like 6mb per second)
My current setup is pretty simple:
and
The RenderTarget Texture:
I am using the RenderTarget Texture in my UI as a simple Image to display so i dont think this is the issue.
I searched for already existing topics in the Forum and bugs in the Bug Tracker too but there is nothing.
Would appreciate any help