I too would like an input for that static mesh, so it can be exposed in a blueprint. Ideally I’d like to set the mesh in the blueprint and swap both the static mesh there, and the points it’s generating based on it.
I too would like an input for that static mesh, so it can be exposed in a blueprint. Ideally I’d like to set the mesh in the blueprint and swap both the static mesh there, and the points it’s generating based on it.