2 New updates!
I found something really interesting.
If i cap the fps to 60fps i will get a more stable fps chart and less flaucation in the chart compared to 62fps ( or whatever the default ) is
BUT… There will be a very very short stutter at every 5-6 seconds
So basically capping the fps causes stutters every 5-6 seconds compared to the uncapped fps. But it will give smoother fps/ms chart
the question now is. WHY, Why there is a stutter every 5-6second?
The second update is
If i cap fps to 55 the game thread become stable at 7ms
Vut at no fps cap ( or 62fps which is my phone screen refresh rate ) It jump to 13-14ms
Here is a chart
Here is a gif
( This has been tried on UE5.3 and UE 5.0.3 and the results are the same )
Please someone from Epic just give us attention at least. It is sad no one even looking at this thread.