# \[UE5.0\] Media Player Volume Attenuation not working?

**URL:** <https://forums.unrealengine.com/t/ue5-0-media-player-volume-attenuation-not-working/530482>\
**Category:** Feedback & Requests\
**Tags:** unreal-engine\
**Created:** [April 16, 2022, 1:13pm UTC](https://forums.unrealengine.com/t/ue5-0-media-player-volume-attenuation-not-working/530482 "2022-04-16T13:13:35Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![unit23](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/unit23/32/1146013_2.png) [@unit23](https://forums.unrealengine.com/u/unit23)\
**Post date:** [April 16, 2022, 1:13pm UTC](https://forums.unrealengine.com/t/ue5-0-media-player-volume-attenuation-not-working/530482/1 "2022-04-16T13:13:36Z")

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The volume attenuation is not working when setting up a media player, and setting override.

 ![fsdfsdf](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/5/7/f57e5b65bbe5abf8bf97dd581cffa17ffe20f413.jpeg)

Related

> [@How to stream YouTube video in UE5](https://forums.unrealengine.com/t/how-to-stream-youtube-video-in-ue5/529968/3):
>
> Got it to work following this tutorial and using a YouTube video url obtained by VLC Player. To get the VLC YT URL Past the YT URL in VLC by select Media → Open Network Stream Then Tool → Media Information, from here copy the location URL. However, it appears that these URLs are not static. For aligning the virtual texture / material see [How to rotate 90 degrees the Texture Sample?](https://forums.unrealengine.com/t/how-to-rotate-90-degrees-the-texture-sample/281662/5) Example Sound It appears that Volume Attenuation of the web movie player is not working in UE 5…

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**Author:** ![Choedak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/choedak/32/483445_2.png) [@Choedak](https://forums.unrealengine.com/u/Choedak)\
**Post date:** [December 2, 2022, 9:52am UTC](https://forums.unrealengine.com/t/ue5-0-media-player-volume-attenuation-not-working/530482/2 "2022-12-02T09:52:38Z")

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I have same issue as well, anyone able to figured this out please let me know. Audio is playing but not from direction of the Video in the Game but as overall sound, like every where.

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**Author:** ![sandermann](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sandermann/32/1157591_2.png) [@sandermann](https://forums.unrealengine.com/u/sandermann)\
**Post date:** [January 2, 2023, 1:21am UTC](https://forums.unrealengine.com/t/ue5-0-media-player-volume-attenuation-not-working/530482/3 "2023-01-02T01:21:10Z")

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After trial and error for a few hours I got it working. I am on UE 5.1  
I created a Sound Attenuation Asset with the default settings and on the Media Sound Component I set the created Attenuation Asset under Attenuation Settings. I left everything else as default, except one thing, and I think this is the key to get it working. Tick allow spatialization under Attenuation in the details of the Media Sound Component. Now rotation and distance matters. No matter if I use FileMediaSource or StreamMediaSource.
