I’ve just clone unreal 4.6.1 and compile it without any errors but then I tried to run the loading stop at 50% with some really weird warning like:
[2014.12.24-17.25.51:393][ 0]LogDerivedDataCache:Warning: Could not find memory cache ../../../Engine/DerivedDataCache/Boot.ddc.
[2014.12.24-17.25.51:393][ 0]LogDerivedDataCache:Warning: Could not load Boot cache: ../../../Engine/DerivedDataCache/Boot.ddc
[2014.12.24-17.25.51:933][ 0]LogCollisionProfile:Warning: Profile (UI) - Custom Channel Name = 'Weapon' hasn't been found
LogConfig:Warning: Failed to saved backup for config[Engine]
[2014.12.24-17.25.54:000][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2014.12.24-17.25.54:000][ 0]LogMeshUtilities: No automatic mesh merging module available
LogConfig:Warning: Failed to saved backup for config[Game]
LogConfig:Warning: Failed to saved backup for config[Input]
LogConfig:Warning: Failed to saved backup for config[Compat]
LogConfig:Warning: Failed to saved backup for config[Lightmass]
[2014.12.24-17.25.54:104][ 0]LogHAL: Linux SourceCodeAccessSettings: SublimeEditorSourceCodeAccessor
[2014.12.24-17.26.01:284][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
[2014.12.24-17.26.12:238][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Icons/icon_locked_16px.png' error.
[2014.12.24-17.26.13:666][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate//GameProjectDialog/Tab_Background.png' error.
[2014.12.24-17.26.14:085][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Tutorials/hyperlink.png' error.
[2014.12.24-17.26.17:383][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Icons/ActorIcons/Box_16px.png' error.
[2014.12.24-17.26.21:953][ 0]LogLinux:Warning: dlopen failed: libUE4Editor-XmlParser.so: cannot open shared object file: No such file or directory
I think the last one is the error that make me crash but I think the others error are linked to the same error.
It’s becoming really weird/interesting when I tried this:
ls Engine/Binaries/Linux/libUE4Editor-XmlParser.so -l
-rwxr-xr-x 1 newin newin 1020784 Dec 24 11:04 Engine/Binaries/Linux/libUE4Editor-XmlParser.so
So I have the file, I have all permissions on it but unreal cannot access it or cannot find it… and from here I’m lost, I don’t know where I supposed to search to find a solution.
I have Gentoo with 3.17.7 with proprietary AMD drivers fglrx 14.4, xorg server 1.15 and Mono JIT compiler 3.2.8
Thanks for the help in advance I REALLY can’t bear to code on windows and even if the editor on linux is unstable I don’t want to use windows anymore