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UE4Editor And Linux-Fedora 20-x86_64

Hi, I’ve compiled UE4Editor on linux fedora 20 but I can’t start it because of an error

LogLinux:Error: appError called: Assertion failed: Assertion failed: IsInGameThread() [File:/mnt/4/Downloads/Linux/GameDevelopment/UnrealEngine/build/Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp] [Line: 632]
Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000003

does anyone know why I’m getting this error ?

well, after compiling the editor with clang3.5 the editor works, clicking the tutorials icon crashes it though

after some testing, it looks like the editor has many issues and is highly unstable on fedora, I guess the devs still has a long way to go, but great work so far.

I’m getting same error. Trying to investigate.