# UE4 VR Problem: Attached Actors getting dragged after the moving-main actor

**URL:** <https://forums.unrealengine.com/t/ue4-vr-problem-attached-actors-getting-dragged-after-the-moving-main-actor/467372>\
**Category:** XR Development\
**Tags:** attach-to-component, attachment, unreal-engine, UE4, Blueprint, question\
**Created:** [June 29, 2020, 2:42am UTC](https://forums.unrealengine.com/t/ue4-vr-problem-attached-actors-getting-dragged-after-the-moving-main-actor/467372 "2020-06-29T02:42:32Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![InDustWeTrust](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@InDustWeTrust](https://forums.unrealengine.com/u/InDustWeTrust)\
**Post date:** [June 29, 2020, 2:42am UTC](https://forums.unrealengine.com/t/ue4-vr-problem-attached-actors-getting-dragged-after-the-moving-main-actor/467372/1 "2020-06-29T02:42:32Z")

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Hey Guys,

iam working on this project and i have a weird case and dont know how to fix it.  
Here a link to a video, where the problem is shown.

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/a/0/ea0590be6f7ddb2f6f7dd1dacfd727b218302447.jpeg "Attached actors get dragged after the main Actor") ](https://www.youtube.com/watch?v=Ic_jY2UL4po)

The Problem is that iam going to attach magazine and scopes to the Weapon and when i start moving the the gun, the components get dragged after the gun as shown in the video.

Any suggestions what the Problem Could be?
