# UE4 to 5.0.0 Migration Crashing

**URL:** <https://forums.unrealengine.com/t/ue4-to-5-0-0-migration-crashing/521249>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, Performance, UE5-0\
**Created:** [April 9, 2022, 3:51am UTC](https://forums.unrealengine.com/t/ue4-to-5-0-0-migration-crashing/521249 "2022-04-09T03:51:32Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![MahoganyLogs](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MahoganyLogs](https://forums.unrealengine.com/u/MahoganyLogs)\
**Post date:** [April 10, 2022, 2:39am UTC](https://forums.unrealengine.com/t/ue4-to-5-0-0-migration-crashing/521249/4 "2022-04-10T02:39:34Z")

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I was quite sure it was plugin related, but it turns out our issue was related to nested blueprint structs, if you are having the same issue try the method I outlined in this thread.

With this our problem was solved

[https://forums.unrealengine.com/t/project-upgraded-from-4-27-to-ue5-instantly-crashing/517658/2](https://forums.unrealengine.com/t/project-upgraded-from-4-27-to-ue5-instantly-crashing/517658/2)

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