Hey guys,
Bit of an update, I’ve been getting some of the base materials down for the asset pack. They are SUPER clean at the moment so they need to be grunged up and worked on but they should provide a solid base to work from.
I used Substance Designer for most of the materials, some, like the tarpaulin are completely procedurally made in substance.
I have sculpted the breeze block and feel I need to do the same for the brick. I also want to make a brick variant which is less well constructed for some of the slumstyled buildings so that it looks as if they haven’t been there long and aren’t particularly well made.





More materials to make but next up is the tileset to be used with Elliott’s building blueprint