No. I’ve done it on multiple occasions and it works fine. Let me know if my posting a video would change your mind.
See, this is what I mean about not communicating. You still seem to be responding to a claim that I have noted from the beginning that I am not actually making. You will find no disagreement from me that there are many caveats associated with using Unreal as a substitute for an offline renderer. Yes, doing this absolutely requires weird workarounds, hacky solutions, and approximations. If I thought otherwise, I promise I would have said so earlier.
In fact, I have been and am saying something very near to the opposite of that: that there are so many obstacles to using Unreal as a complete replacement for an unbiased path tracer, many of which cannot be surmounted *even with *workarounds, that the fact that there is a usable solution *at all *to the particular problem of tinted glass means it’s probably not at the top of the list of things that need to be addressed.
Even more specifically, I was merely pointing out that several of the particular claims you made regarding the approach linked to by MostHost LA were factually inaccurate.