server can see that client’s aim pitch is change
but clients cant see each other’s aim pitch change
in this picture server pitch is down but client doesnt know that pitch is change
this is my c++ code that relate to the aim pitch
AimPitch is the value that i use for my pitch
here is my animation blueprint
and blueprint’s parent class is c++ code that i showed to you
i want to make client see other character’s pitch change what can i do? plz help me
or
how can i make AimPitch Replicated ?
AimPitch is in AnimInstance so i dont know how to replicated
my english is bad but if you understood my question please help me