# UE4 Level sequencer starting animation at random points

**URL:** <https://forums.unrealengine.com/t/ue4-level-sequencer-starting-animation-at-random-points/397681>\
**Category:** Cinematics & Media\
**Tags:** random, unreal-engine, UE4, Blueprint, question\
**Created:** [July 20, 2017, 11:01am UTC](https://forums.unrealengine.com/t/ue4-level-sequencer-starting-animation-at-random-points/397681 "2017-07-20T11:01:51Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![TahaRizvi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TahaRizvi](https://forums.unrealengine.com/u/TahaRizvi)\
**Post date:** [July 20, 2017, 11:01am UTC](https://forums.unrealengine.com/t/ue4-level-sequencer-starting-animation-at-random-points/397681/1 "2017-07-20T11:01:51Z")

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Hi ,

I’m starting character’s animation using level sequencer, but its starting animation from random points. Even though ‘Start at random points’ boolean is off.  
Any idea why is it happening ?

 ![192399-seq1.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/3/b/a3bbeba6dcb04e7db468e0a17e9ae9074efc619e.png)

 ![192400-seq2.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/b/3/2b33a24435dd9f327f875b76cbedc8abed142fc9.png)

thanks

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**Author:** ![Max.Chen](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/max.chen/32/1194502_2.png) [@Max.Chen](https://forums.unrealengine.com/u/Max.Chen)\
**Post date:** [July 20, 2017, 4:59pm UTC](https://forums.unrealengine.com/t/ue4-level-sequencer-starting-animation-at-random-points/397681/2 "2017-07-20T16:59:19Z")

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I’ve seen an issue where you break out the input settings, the values in that struct may not be what they seem. Can you unbreak the settings and test that out?

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**Author:** ![TahaRizvi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TahaRizvi](https://forums.unrealengine.com/u/TahaRizvi)\
**Post date:** [July 21, 2017, 10:53am UTC](https://forums.unrealengine.com/t/ue4-level-sequencer-starting-animation-at-random-points/397681/3 "2017-07-21T10:53:48Z")

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Yeah, It got fixed by unbreak the setting. It is really weird.

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**Author:** ![TahaRizvi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TahaRizvi](https://forums.unrealengine.com/u/TahaRizvi)\
**Post date:** [July 21, 2017, 11:53am UTC](https://forums.unrealengine.com/t/ue4-level-sequencer-starting-animation-at-random-points/397681/4 "2017-07-21T11:53:54Z")

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is it marked as an issue on UE4 issue tracker ?

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<div class="post-metadata">

**Author:** ![Max.Chen](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/max.chen/32/1194502_2.png) [@Max.Chen](https://forums.unrealengine.com/u/Max.Chen)\
**Post date:** [July 21, 2017, 8:28pm UTC](https://forums.unrealengine.com/t/ue4-level-sequencer-starting-animation-at-random-points/397681/5 "2017-07-21T20:28:49Z")

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I just added. It’ll be public soon: [https://issues.unrealengine.com/issue/UE-47615](https://issues.unrealengine.com/issue/UE-47615)
