I want to know the process of opening another software from my UE4 game by clicking on a button inside it(the game). So,please show me the way of doing that.
You’d need to know the installation directory … path to app executable. Paths/install directories vary person to person.
C++ CreateProcess() or ShellExecute() … CP() is far better, more control, security etc.
Personally I don’t recommend do this.
Thank you for your reply. I forgot to mention that I need this done in blueprint. Do you know the way?
I’m sorry I didn’t mention that.
I’m pretty sure you can’t do this in blueprint.
Zzz, that is sad.
Thank you for your reply. Have a nice day.
You can use Rama’s Victory plugin