# UE4 Freezes when ran with -DX12 arg on laptop running 2080 MaxQ without secondary screen

**URL:** <https://forums.unrealengine.com/t/ue4-freezes-when-ran-with-dx12-arg-on-laptop-running-2080-maxq-without-secondary-screen/443797>\
**Category:** Rendering\
**Tags:** UE4-22, freeze, unreal-engine, dx12, question\
**Created:** [February 20, 2019, 9:34pm UTC](https://forums.unrealengine.com/t/ue4-freezes-when-ran-with-dx12-arg-on-laptop-running-2080-maxq-without-secondary-screen/443797 "2019-02-20T21:34:36Z")\
**Posts on this page:** 7\
**Page:** 4

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**Author:** ![Graeme\_VR](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/graeme_vr/32/615812_2.png) [@Graeme\_VR](https://forums.unrealengine.com/u/Graeme_VR)\
**Post date:** [December 30, 2019, 5:48pm UTC](https://forums.unrealengine.com/t/ue4-freezes-when-ran-with-dx12-arg-on-laptop-running-2080-maxq-without-secondary-screen/443797/61 "2019-12-30T17:48:08Z")

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Still crashes for me with 4.24.1 and latest Studio drivers.

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**Author:** ![stephanebourez](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/stephanebourez/32/498532_2.png) [@stephanebourez](https://forums.unrealengine.com/u/stephanebourez)\
**Post date:** [December 30, 2019, 6:09pm UTC](https://forums.unrealengine.com/t/ue4-freezes-when-ran-with-dx12-arg-on-laptop-running-2080-maxq-without-secondary-screen/443797/62 "2019-12-30T18:09:09Z")

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■■■■, I’ll do more tests, but I’ve ran 4.24.1 for about half an hour without a secondary screen without a crash.  
On the bug page here: [Unreal Engine Issues and Bug Tracker (UE-72117)](https://issues.unrealengine.com/issue/UE-72117) the issue is planned to be resolved for 4.24.2

EDIT: Target fix is now for 4.24.3

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**Author:** ![84rt-design](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@84rt-design](https://forums.unrealengine.com/u/84rt-design)\
**Post date:** [December 31, 2019, 6:55pm UTC](https://forums.unrealengine.com/t/ue4-freezes-when-ran-with-dx12-arg-on-laptop-running-2080-maxq-without-secondary-screen/443797/63 "2019-12-31T18:55:48Z")

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for me crash come from geforce experience i uninstal it , made a fresh instal of creator studio driver and it works

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**Author:** ![stephanebourez](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/stephanebourez/32/498532_2.png) [@stephanebourez](https://forums.unrealengine.com/u/stephanebourez)\
**Post date:** [December 31, 2019, 7:06pm UTC](https://forums.unrealengine.com/t/ue4-freezes-when-ran-with-dx12-arg-on-laptop-running-2080-maxq-without-secondary-screen/443797/64 "2019-12-31T19:06:44Z")

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Thanks for that.  
Yes, the Epic Staff did mention that this issue is very much related to driver updates. Hopefully, this kind of complications involving a laptop with an Intel integrated GPU and a NVidia RTX card will be solidly fixed, won’t reappear nor suffer from any kind of regression again.

Cheers,  
Stef

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**Author:** ![Graeme\_VR](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/graeme_vr/32/615812_2.png) [@Graeme\_VR](https://forums.unrealengine.com/u/Graeme_VR)\
**Post date:** [February 26, 2020, 2:48pm UTC](https://forums.unrealengine.com/t/ue4-freezes-when-ran-with-dx12-arg-on-laptop-running-2080-maxq-without-secondary-screen/443797/65 "2020-02-26T14:48:19Z")

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Anybody know if this has been fixed in 4.24.3?

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<div class="post-metadata">

**Author:** ![stephanebourez](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/stephanebourez/32/498532_2.png) [@stephanebourez](https://forums.unrealengine.com/u/stephanebourez)\
**Post date:** [February 26, 2020, 3:50pm UTC](https://forums.unrealengine.com/t/ue4-freezes-when-ran-with-dx12-arg-on-laptop-running-2080-maxq-without-secondary-screen/443797/66 "2020-02-26T15:50:56Z")

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Hey Graeme,

On the [issue’s page](https://issues.unrealengine.com/issue/UE-72117), the ‘target fix’ has been updated to 4.25

- that said I couldn’t reproduce bug with 4.24.2 and I haven’t tried to reproduce it with 4.24.3, yet.

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**Author:** ![anonymous\_user\_2ccb776a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2ccb776a](https://forums.unrealengine.com/u/anonymous_user_2ccb776a)\
**Post date:** [April 7, 2020, 11:45pm UTC](https://forums.unrealengine.com/t/ue4-freezes-when-ran-with-dx12-arg-on-laptop-running-2080-maxq-without-secondary-screen/443797/67 "2020-04-07T23:45:07Z")

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This is happening again. I have an i7-9750h with an RTX 2060 mobile (laptop) version, and every time I restart the editor after enabling DirectX 12, Skin Cache and Ray Tracing, it crashes. Looks like the issue isn’t fixed after all.

[Previous page](https://forums.unrealengine.com/t/ue4-freezes-when-ran-with-dx12-arg-on-laptop-running-2080-maxq-without-secondary-screen/443797.md?page=3)
