UE4 Dummy Character and 3Ds Max

I was wondering if anyone found out a way to have the UE4 dummy inside max, to be able to do new animations for it, and use the same rig for another custom character.


maybe this will help you

that should be the ue4 dummy character… as far as doing anims on it… have a look and see what you can do with it. I’d imagine you’d be able to bake anims onto another character