# UE4 Corrupts Blendshapes/Morph Targets on export

**URL:** <https://forums.unrealengine.com/t/ue4-corrupts-blendshapes-morph-targets-on-export/355505>\
**Category:** Character & Animation\
**Tags:** export, unreal-engine, FBX, question\
**Created:** [April 26, 2016, 6:42am UTC](https://forums.unrealengine.com/t/ue4-corrupts-blendshapes-morph-targets-on-export/355505 "2016-04-26T06:42:52Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![anonymous\_user\_fd57f212](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fd57f212](https://forums.unrealengine.com/u/anonymous_user_fd57f212)\
**Post date:** [April 26, 2016, 6:42am UTC](https://forums.unrealengine.com/t/ue4-corrupts-blendshapes-morph-targets-on-export/355505/1 "2016-04-26T06:42:52Z")

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Repro:

1. Import a Skeletal mesh containing  
Blenshapes (in my Case a mixamo Character) to UE4
2. Export this Mesh
3. Reimport the just exported mesh

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**Author:** ![anonymous\_user\_280dd372](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_280dd372](https://forums.unrealengine.com/u/anonymous_user_280dd372)\
**Post date:** [April 27, 2016, 6:22pm UTC](https://forums.unrealengine.com/t/ue4-corrupts-blendshapes-morph-targets-on-export/355505/2 "2016-04-27T18:22:46Z")

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Hi AlexW88,

I was able to reproduce this issue and have entered UE-30020 into our system. However, I am unsure if morph target exports were disabled on purpose.

-.

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**Author:** ![behrtron](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@behrtron](https://forums.unrealengine.com/u/behrtron)\
**Post date:** [November 7, 2018, 6:15pm UTC](https://forums.unrealengine.com/t/ue4-corrupts-blendshapes-morph-targets-on-export/355505/3 "2018-11-07T18:15:20Z")

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Is there any notion that this is going to be fixed? I purchased the character creator from the marketplace and seeing as I need my characters clothing to morph with their body the package is useless, I need to be able to export these morph targets and i’m sure i’m not the only one who needs this. It has been backlogged for almost 10 engine versions.
