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[UE4] Casting and communicating between Blueprints

Hello everyone!

This tutorial covers the main 3 ways of communicating and casting to blueprints.

Tutorial is made on Unreal Engine 4.10
And again my apologies for having to re-record a part of the video where i forgot to fix the bugs. Hope everything is clear now.

https://youtube.com/watch?v=7wPhrve_vTA

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